Global Fighting Video Games Market Insights, Forecast to 2028
SKU ID : QYR-20594041 | Publishing Date : 17-Mar-2022 | No. of pages : 95
Detailed TOC of Global Fighting Video Games Market Insights, Forecast to 2028
1 Report Business Overview1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Fighting Video Games Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 Free to Play
1.2.3 Pay to Play
1.3 Market by Application
1.3.1 Global Fighting Video Games Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 Desktop
1.3.3 Notebook
1.3.4 Console
1.3.5 Others
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Fighting Video Games Market Perspective (2017-2028)
2.2 Fighting Video Games Growth Trends by Region
2.2.1 Fighting Video Games Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 Fighting Video Games Historic Market Size by Region (2017-2022)
2.2.3 Fighting Video Games Forecasted Market Size by Region (2023-2028)
2.3 Fighting Video Games Market Dynamics
2.3.1 Fighting Video Games Industry Trends
2.3.2 Fighting Video Games Market Drivers
2.3.3 Fighting Video Games Market Challenges
2.3.4 Fighting Video Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Fighting Video Games Players by Revenue
3.1.1 Global Top Fighting Video Games Players by Revenue (2017-2022)
3.1.2 Global Fighting Video Games Revenue Market Share by Players (2017-2022)
3.2 Global Fighting Video Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Fighting Video Games Revenue
3.4 Global Fighting Video Games Market Concentration Ratio
3.4.1 Global Fighting Video Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Fighting Video Games Revenue in 2021
3.5 Fighting Video Games Key Players Head office and Area Served
3.6 Key Players Fighting Video Games Product Solution and Service
3.7 Date of Enter into Fighting Video Games Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Fighting Video Games Breakdown Data by Type
4.1 Global Fighting Video Games Historic Market Size by Type (2017-2022)
4.2 Global Fighting Video Games Forecasted Market Size by Type (2023-2028)
5 Fighting Video Games Breakdown Data by Application
5.1 Global Fighting Video Games Historic Market Size by Application (2017-2022)
5.2 Global Fighting Video Games Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America Fighting Video Games Market Size (2017-2028)
6.2 North America Fighting Video Games Market Size by Type
6.2.1 North America Fighting Video Games Market Size by Type (2017-2022)
6.2.2 North America Fighting Video Games Market Size by Type (2023-2028)
6.2.3 North America Fighting Video Games Market Share by Type (2017-2028)
6.3 North America Fighting Video Games Market Size by Application
6.3.1 North America Fighting Video Games Market Size by Application (2017-2022)
6.3.2 North America Fighting Video Games Market Size by Application (2023-2028)
6.3.3 North America Fighting Video Games Market Share by Application (2017-2028)
6.4 North America Fighting Video Games Market Size by Country
6.4.1 North America Fighting Video Games Market Size by Country (2017-2022)
6.4.2 North America Fighting Video Games Market Size by Country (2023-2028)
6.4.3 United States
6.4.4 Canada
7 Europe
7.1 Europe Fighting Video Games Market Size (2017-2028)
7.2 Europe Fighting Video Games Market Size by Type
7.2.1 Europe Fighting Video Games Market Size by Type (2017-2022)
7.2.2 Europe Fighting Video Games Market Size by Type (2023-2028)
7.2.3 Europe Fighting Video Games Market Share by Type (2017-2028)
7.3 Europe Fighting Video Games Market Size by Application
7.3.1 Europe Fighting Video Games Market Size by Application (2017-2022)
7.3.2 Europe Fighting Video Games Market Size by Application (2023-2028)
7.3.3 Europe Fighting Video Games Market Share by Application (2017-2028)
7.4 Europe Fighting Video Games Market Size by Country
7.4.1 Europe Fighting Video Games Market Size by Country (2017-2022)
7.4.2 Europe Fighting Video Games Market Size by Country (2023-2028)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Fighting Video Games Market Size (2017-2028)
8.2 Asia-Pacific Fighting Video Games Market Size by Type
8.2.1 Asia-Pacific Fighting Video Games Market Size by Type (2017-2022)
8.2.2 Asia-Pacific Fighting Video Games Market Size by Type (2023-2028)
8.2.3 Asia-Pacific Fighting Video Games Market Share by Type (2017-2028)
8.3 Asia-Pacific Fighting Video Games Market Size by Application
8.3.1 Asia-Pacific Fighting Video Games Market Size by Application (2017-2022)
8.3.2 Asia-Pacific Fighting Video Games Market Size by Application (2023-2028)
8.3.3 Asia-Pacific Fighting Video Games Market Share by Application (2017-2028)
8.4 Asia-Pacific Fighting Video Games Market Size by Region
8.4.1 Asia-Pacific Fighting Video Games Market Size by Region (2017-2022)
8.4.2 Asia-Pacific Fighting Video Games Market Size by Region (2023-2028)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America Fighting Video Games Market Size (2017-2028)
9.2 Latin America Fighting Video Games Market Size by Type
9.2.1 Latin America Fighting Video Games Market Size by Type (2017-2022)
9.2.2 Latin America Fighting Video Games Market Size by Type (2023-2028)
9.2.3 Latin America Fighting Video Games Market Share by Type (2017-2028)
9.3 Latin America Fighting Video Games Market Size by Application
9.3.1 Latin America Fighting Video Games Market Size by Application (2017-2022)
9.3.2 Latin America Fighting Video Games Market Size by Application (2023-2028)
9.3.3 Latin America Fighting Video Games Market Share by Application (2017-2028)
9.4 Latin America Fighting Video Games Market Size by Country
9.4.1 Latin America Fighting Video Games Market Size by Country (2017-2022)
9.4.2 Latin America Fighting Video Games Market Size by Country (2023-2028)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Fighting Video Games Market Size (2017-2028)
10.2 Middle East & Africa Fighting Video Games Market Size by Type
10.2.1 Middle East & Africa Fighting Video Games Market Size by Type (2017-2022)
10.2.2 Middle East & Africa Fighting Video Games Market Size by Type (2023-2028)
10.2.3 Middle East & Africa Fighting Video Games Market Share by Type (2017-2028)
10.3 Middle East & Africa Fighting Video Games Market Size by Application
10.3.1 Middle East & Africa Fighting Video Games Market Size by Application (2017-2022)
10.3.2 Middle East & Africa Fighting Video Games Market Size by Application (2023-2028)
10.3.3 Middle East & Africa Fighting Video Games Market Share by Application (2017-2028)
10.4 Middle East & Africa Fighting Video Games Market Size by Country
10.4.1 Middle East & Africa Fighting Video Games Market Size by Country (2017-2022)
10.4.2 Middle East & Africa Fighting Video Games Market Size by Country (2023-2028)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 NetherRealm Studios
11.1.1 NetherRealm Studios Company Details
11.1.2 NetherRealm Studios Business Overview
11.1.3 NetherRealm Studios Fighting Video Games Introduction
11.1.4 NetherRealm Studios Revenue in Fighting Video Games Business (2017-2022)
11.1.5 NetherRealm Studios Recent Developments
11.2 Team Ninja
11.2.1 Team Ninja Company Details
11.2.2 Team Ninja Business Overview
11.2.3 Team Ninja Fighting Video Games Introduction
11.2.4 Team Ninja Revenue in Fighting Video Games Business (2017-2022)
11.2.5 Team Ninja Recent Developments
11.3 Arc System Works
11.3.1 Arc System Works Company Details
11.3.2 Arc System Works Business Overview
11.3.3 Arc System Works Fighting Video Games Introduction
11.3.4 Arc System Works Revenue in Fighting Video Games Business (2017-2022)
11.3.5 Arc System Works Recent Developments
11.4 SNK
11.4.1 SNK Company Details
11.4.2 SNK Business Overview
11.4.3 SNK Fighting Video Games Introduction
11.4.4 SNK Revenue in Fighting Video Games Business (2017-2022)
11.4.5 SNK Recent Developments
11.5 Rare
11.5.1 Rare Company Details
11.5.2 Rare Business Overview
11.5.3 Rare Fighting Video Games Introduction
11.5.4 Rare Revenue in Fighting Video Games Business (2017-2022)
11.5.5 Rare Recent Developments
11.6 Activision Blizzard
11.6.1 Activision Blizzard Company Details
11.6.2 Activision Blizzard Business Overview
11.6.3 Activision Blizzard Fighting Video Games Introduction
11.6.4 Activision Blizzard Revenue in Fighting Video Games Business (2017-2022)
11.6.5 Activision Blizzard Recent Developments
11.7 2K Games
11.7.1 2K Games Company Details
11.7.2 2K Games Business Overview
11.7.3 2K Games Fighting Video Games Introduction
11.7.4 2K Games Revenue in Fighting Video Games Business (2017-2022)
11.7.5 2K Games Recent Developments
11.8 NINTENDO
11.8.1 NINTENDO Company Details
11.8.2 NINTENDO Business Overview
11.8.3 NINTENDO Fighting Video Games Introduction
11.8.4 NINTENDO Revenue in Fighting Video Games Business (2017-2022)
11.8.5 NINTENDO Recent Developments
11.9 SONY
11.9.1 SONY Company Details
11.9.2 SONY Business Overview
11.9.3 SONY Fighting Video Games Introduction
11.9.4 SONY Revenue in Fighting Video Games Business (2017-2022)
11.9.5 SONY Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Author Details
13.3 Disclaimer
List of Figures, Tables and Charts Available in Global Fighting Video Games Market Insights, Forecast to 2028
List of TablesTable 1. Global Fighting Video Games Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
Table 2. Key Players of Free to Play
Table 3. Key Players of Pay to Play
Table 4. Global Fighting Video Games Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
Table 5. Global Fighting Video Games Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 6. Global Fighting Video Games Market Size by Region (2017-2022) & (US$ Million)
Table 7. Global Fighting Video Games Market Share by Region (2017-2022)
Table 8. Global Fighting Video Games Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 9. Global Fighting Video Games Market Share by Region (2023-2028)
Table 10. Fighting Video Games Market Trends
Table 11. Fighting Video Games Market Drivers
Table 12. Fighting Video Games Market Challenges
Table 13. Fighting Video Games Market Restraints
Table 14. Global Fighting Video Games Revenue by Players (2017-2022) & (US$ Million)
Table 15. Global Fighting Video Games Revenue Share by Players (2017-2022)
Table 16. Global Top Fighting Video Games by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Fighting Video Games as of 2021)
Table 17. Ranking of Global Top Fighting Video Games Companies by Revenue (US$ Million) in 2021
Table 18. Global 5 Largest Players Market Share by Fighting Video Games Revenue (CR5 and HHI) & (2017-2022)
Table 19. Key Players Headquarters and Area Served
Table 20. Key Players Fighting Video Games Product Solution and Service
Table 21. Date of Enter into Fighting Video Games Market
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Fighting Video Games Market Size by Type (2017-2022) & (US$ Million)
Table 24. Global Fighting Video Games Revenue Market Share by Type (2017-2022)
Table 25. Global Fighting Video Games Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 26. Global Fighting Video Games Revenue Market Share by Type (2023-2028)
Table 27. Global Fighting Video Games Market Size by Application (2017-2022) & (US$ Million)
Table 28. Global Fighting Video Games Revenue Share by Application (2017-2022)
Table 29. Global Fighting Video Games Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 30. Global Fighting Video Games Revenue Share by Application (2023-2028)
Table 31. North America Fighting Video Games Market Size by Type (2017-2022) & (US$ Million)
Table 32. North America Fighting Video Games Market Size by Type (2023-2028) & (US$ Million)
Table 33. North America Fighting Video Games Market Size by Application (2017-2022) & (US$ Million)
Table 34. North America Fighting Video Games Market Size by Application (2023-2028) & (US$ Million)
Table 35. North America Fighting Video Games Market Size by Country (2017-2022) & (US$ Million)
Table 36. North America Fighting Video Games Market Size by Country (2023-2028) & (US$ Million)
Table 37. Europe Fighting Video Games Market Size by Type (2017-2022) & (US$ Million)
Table 38. Europe Fighting Video Games Market Size by Type (2023-2028) & (US$ Million)
Table 39. Europe Fighting Video Games Market Size by Application (2017-2022) & (US$ Million)
Table 40. Europe Fighting Video Games Market Size by Application (2023-2028) & (US$ Million)
Table 41. Europe Fighting Video Games Market Size by Country (2017-2022) & (US$ Million)
Table 42. Europe Fighting Video Games Market Size by Country (2023-2028) & (US$ Million)
Table 43. Asia Pacific Fighting Video Games Market Size by Type (2017-2022) & (US$ Million)
Table 44. Asia Pacific Fighting Video Games Market Size by Type (2023-2028) & (US$ Million)
Table 45. Asia Pacific Fighting Video Games Market Size by Application (2017-2022) & (US$ Million)
Table 46. Asia Pacific Fighting Video Games Market Size by Application (2023-2028) & (US$ Million)
Table 47. Asia Pacific Fighting Video Games Market Size by Region (2017-2022) & (US$ Million)
Table 48. Asia Pacific Fighting Video Games Market Size by Region (2023-2028) & (US$ Million)
Table 49. Latin America Fighting Video Games Market Size by Type (2017-2022) & (US$ Million)
Table 50. Latin America Fighting Video Games Market Size by Type (2023-2028) & (US$ Million)
Table 51. Latin America Fighting Video Games Market Size by Application (2017-2022) & (US$ Million)
Table 52. Latin America Fighting Video Games Market Size by Application (2023-2028) & (US$ Million)
Table 53. Latin America Fighting Video Games Market Size by Country (2017-2022) & (US$ Million)
Table 54. Latin America Fighting Video Games Market Size by Country (2023-2028) & (US$ Million)
Table 55. Middle East and Africa Fighting Video Games Market Size by Type (2017-2022) & (US$ Million)
Table 56. Middle East and Africa Fighting Video Games Market Size by Type (2023-2028) & (US$ Million)
Table 57. Middle East and Africa Fighting Video Games Market Size by Application (2017-2022) & (US$ Million)
Table 58. Middle East and Africa Fighting Video Games Market Size by Application (2023-2028) & (US$ Million)
Table 59. Middle East and Africa Fighting Video Games Market Size by Country (2017-2022) & (US$ Million)
Table 60. Middle East and Africa Fighting Video Games Market Size by Country (2023-2028) & (US$ Million)
Table 61. NetherRealm Studios Company Details
Table 62. NetherRealm Studios Business Overview
Table 63. NetherRealm Studios Fighting Video Games Product
Table 64. NetherRealm Studios Revenue in Fighting Video Games Business (2017-2022) & (US$ Million)
Table 65. NetherRealm Studios Recent Developments
Table 66. Team Ninja Company Details
Table 67. Team Ninja Business Overview
Table 68. Team Ninja Fighting Video Games Product
Table 69. Team Ninja Revenue in Fighting Video Games Business (2017-2022) & (US$ Million)
Table 70. Team Ninja Recent Developments
Table 71. Arc System Works Company Details
Table 72. Arc System Works Business Overview
Table 73. Arc System Works Fighting Video Games Product
Table 74. Arc System Works Revenue in Fighting Video Games Business (2017-2022) & (US$ Million)
Table 75. Arc System Works Recent Developments
Table 76. SNK Company Details
Table 77. SNK Business Overview
Table 78. SNK Fighting Video Games Product
Table 79. SNK Revenue in Fighting Video Games Business (2017-2022) & (US$ Million)
Table 80. SNK Recent Developments
Table 81. Rare Company Details
Table 82. Rare Business Overview
Table 83. Rare Fighting Video Games Product
Table 84. Rare Revenue in Fighting Video Games Business (2017-2022) & (US$ Million)
Table 85. Rare Recent Developments
Table 86. Activision Blizzard Company Details
Table 87. Activision Blizzard Business Overview
Table 88. Activision Blizzard Fighting Video Games Product
Table 89. Activision Blizzard Revenue in Fighting Video Games Business (2017-2022) & (US$ Million)
Table 90. Activision Blizzard Recent Developments
Table 91. 2K Games Company Details
Table 92. 2K Games Business Overview
Table 93. 2K Games Fighting Video Games Product
Table 94. 2K Games Revenue in Fighting Video Games Business (2017-2022) & (US$ Million)
Table 95. 2K Games Recent Developments
Table 96. NINTENDO Company Details
Table 97. NINTENDO Business Overview
Table 98. NINTENDO Fighting Video Games Product
Table 99. NINTENDO Revenue in Fighting Video Games Business (2017-2022) & (US$ Million)
Table 100. NINTENDO Recent Developments
Table 101. SONY Company Details
Table 102. SONY Business Overview
Table 103. SONY Fighting Video Games Product
Table 104. SONY Revenue in Fighting Video Games Business (2017-2022) & (US$ Million)
Table 105. SONY Recent Developments
Table 106. Research Programs/Design for This Report
Table 107. Key Data Information from Secondary Sources
Table 108. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Fighting Video Games Market Share by Type: 2021 VS 2028
Figure 2. Free to Play Features
Figure 3. Pay to Play Features
Figure 4. Global Fighting Video Games Market Share by Application: 2021 VS 2028
Figure 5. Desktop Case Studies
Figure 6. Notebook Case Studies
Figure 7. Console Case Studies
Figure 8. Others Case Studies
Figure 9. Fighting Video Games Report Years Considered
Figure 10. Global Fighting Video Games Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 11. Global Fighting Video Games Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 12. Global Fighting Video Games Market Share by Region: 2021 VS 2028
Figure 13. Global Fighting Video Games Market Share by Players in 2021
Figure 14. Global Top Fighting Video Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Fighting Video Games as of 2021)
Figure 15. The Top 10 and 5 Players Market Share by Fighting Video Games Revenue in 2021
Figure 16. North America Fighting Video Games Market Size YoY (2017-2028) & (US$ Million)
Figure 17. North America Fighting Video Games Market Size Market Share by Type (2017-2028)
Figure 18. North America Fighting Video Games Market Size Market Share by Application (2017-2028)
Figure 19. North America Fighting Video Games Market Size Share by Country (2017-2028)
Figure 20. United States Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 21. Canada Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 22. Europe Fighting Video Games Market Size YoY (2017-2028) & (US$ Million)
Figure 23. Europe Fighting Video Games Market Size Market Share by Type (2017-2028)
Figure 24. Europe Fighting Video Games Market Size Market Share by Application (2017-2028)
Figure 25. Europe Fighting Video Games Market Size Share by Country (2017-2028)
Figure 26. Germany Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 27. France Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 28. U.K. Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 29. Italy Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 30. Russia Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 31. Nordic Countries Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 32. Asia-Pacific Fighting Video Games Market Size YoY (2017-2028) & (US$ Million)
Figure 33. Asia Pacific Fighting Video Games Market Size Market Share by Type (2017-2028)
Figure 34. Asia Pacific Fighting Video Games Market Size Market Share by Application (2017-2028)
Figure 35. Asia Pacific Fighting Video Games Market Size Share by Region (2017-2028)
Figure 36. China Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 37. Japan Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 38. South Korea Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 39. Southeast Asia Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 40. India Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 41. Australia Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
List of Figures
Figure 42. Latin America Fighting Video Games Market Size YoY (2017-2028) & (US$ Million)
Figure 43. Latin America Fighting Video Games Market Size Market Share by Type (2017-2028)
Figure 44. Latin America Fighting Video Games Market Size Market Share by Application (2017-2028)
Figure 45. Latin America Fighting Video Games Market Size Share by Country (2017-2028)
Figure 46. Mexico Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 47. Brazil Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 48. Middle East & Africa Fighting Video Games Market Size YoY (2017-2028) & (US$ Million)
Figure 49. Middle East and Africa Fighting Video Games Market Size Market Share by Type (2017-2028)
Figure 50. Middle East and Africa Fighting Video Games Market Size Market Share by Application (2017-2028)
Figure 51. Middle East and Africa Fighting Video Games Market Size Share by Country (2017-2028)
Figure 52. Turkey Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 53. Saudi Arabia Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 54. UAE Fighting Video Games Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 55. NetherRealm Studios Revenue Growth Rate in Fighting Video Games Business (2017-2022)
Figure 56. Team Ninja Revenue Growth Rate in Fighting Video Games Business (2017-2022)
Figure 57. Arc System Works Revenue Growth Rate in Fighting Video Games Business (2017-2022)
Figure 58. SNK Revenue Growth Rate in Fighting Video Games Business (2017-2022)
Figure 59. Rare Revenue Growth Rate in Fighting Video Games Business (2017-2022)
Figure 60. Activision Blizzard Revenue Growth Rate in Fighting Video Games Business (2017-2022)
Figure 61. 2K Games Revenue Growth Rate in Fighting Video Games Business (2017-2022)
Figure 62. NINTENDO Revenue Growth Rate in Fighting Video Games Business (2017-2022)
Figure 63. SONY Revenue Growth Rate in Fighting Video Games Business (2017-2022)
Figure 64. Bottom-up and Top-down Approaches for This Report
Figure 65. Data Triangulation
Figure 66. Key Executives Interviewed
Keyplayers in Global Fighting Video Games Market Insights, Forecast to 2028
NetherRealm StudiosTeam Ninja
Arc System Works
SNK
Rare
Activision Blizzard
2K Games
NINTENDO
SONY